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 The Choices We Make Playing Cardsversion 4.2 worldview theme based 

With this classification scheme, the 104 worldview themes are split into four groups of twenty six, with each group linked
        to the card's suit: diamonds, hearts, clubs, and spades. Paired themes create 52 choices on flip sides of playing cards. 

The characterization of an individual's worldview is divided into four parts (these are the four wings of The Reality Marketplace):

Understandings About Knowledge  Relationships:                        Interpersonal & Intrapersonal  Relationship to Groups,
Community & Society
Relationship to Nature
For a list (version 4.2) of the particular themes in each category, click on the links below:
the diamond worldview themes <==> thinking and the quest for knowledge the heart worldview themes <==> feelings and human interaction the club worldview themes <==> joining and the individual as part of society the spade worldview themes <==> doing and impact on nature / the environment

What Worldview Theme Playing Cards Do You Hold?

A person's worldviewhis or her comprehensive conception of the world as a wholeis unique, extraordinarily complicated, and thus difficult to characterize and get a handle on.  While obviously providing only a first  approximation, use of worldview theme cards provides a way of doing this. This project Worldview website provides complete descriptions of 104 worldview themes housed on fifty-two playing cards ( two related themes on flip sides offering a choice in the Choices We Make characterization of worldviews)  Use of  regularly sized playing cards limits information contained to a manageable amount, and helps one relate these worldview theme cards to playing a game. 

In the game of life you constantly interact with people.  The outcome of serious confrontations—constructive information exchange, compromise, dispute resolution, personal growth, or uncompromising standoffishness, fighting, relationship breakdown, fear—often critically depends on the participants’ worldviews and how well they understand and accept them.  As in sitting down to play cards, the better idea you have of the cards each person holds-- the card choices he or she has made as related to beliefs, values, etc.-- the easier it will be to steer the game's outcome to your liking!  Of course the starting point is understanding what your beliefs / values are, what choices you make, what cards you hold! 




The version 4.0 based We are the Choices We Make essay will give you a better idea
as to the content of these cards and their educational value

click here to go to the Choices We Make Menu and Support page

Note: All of the "intellectual property" (including analysis programs) and instructions  you need to make and use the deck of cards described above to full educational advantage are available free of charge on this website. (see The Choices We Make Menu for details.) You will need to supply 1) the card stock, 2) the printer to print the double-sided cards and tuck box template, 3) scissors to cut big (8.5 x 11 in.) theme cards into smaller (2.5 x 3.25 in.) playing cards and cut-out the tuck box, and 4) either (0.5 in wide) double-sided tape or glue / glue sticks to assemble the playing cards tuck box. 

DIY Production: In printing the cards, you will need to make sure that the card stock you buy and your printer / copier are compatible and that the two printed sides of a big theme card you produce line up perfectly so that when you card out the smaller cards the themes fit nicely centered on each side. It can be a bit of a challenge, but it's certainly doable!  If you don't want to take on this printing the cards challenge, or prefer a bound booklet to loose cards,     there is a Choices We Make booklet alternative. 

CAUTION: "As you shop in "The Reality Marketplace" avoid spending your "reality cash" too early,  before you have seen everything. " 
from Coming of Age in the Global Village,  by Stephen P. Cook,  with Donella H. Meadows.