Suits in a Deck of Playing Cards—Diamonds, Hearts, Clubs,
Provide One Way* to Categorize the Eighty Project Worldview Themes
classification scheme, the eighty themes are split into four groups of twenty,
with each group linked
to the card's suit: diamonds, hearts, clubs, and spades.
The characterization of an individual's worldview is divided into four parts (these are the four wings of The Reality Marketplace):
|Understandings About Knowledge||Relationships: Interpersonal & Intrapersonal|| Relationship to
Community & Society
|Relationship to Nature|
For a list of the particular themes in each category, click on the links below:
|the diamond worldview themes <==> thinking and the quest for knowledge||the heart worldview themes <==> feeling and human interaction||the club worldview themes <==> joining and the individual as part of society||the spade worldview themes <==> doing and nature / the environment|
* TFJD Codes provide a second way to categorize worldview themes
What Worldview Theme Playing Cards Do You Hold?
|A person's worldview—his or her comprehensive conception of
the world as a whole—is unique, extraordinarily complicated, and thus
difficult to characterize and get a handle on. While obviously providing only a
first approximation, use of worldview theme
cards provides a way of doing
this. This project
provides complete descriptions of eighty worldview themes housed on
cards (some cards hold two related themes, others contain only one).
Use of regularly
sized playing cards limits information contained to a
manageable amount, and helps one relate these worldview theme cards to playing a
In the game of life you constantly interact with people. The outcome of serious confrontations—constructive information exchange, compromise, dispute resolution, personal growth, or uncompromising standoffishness, fighting, relationship breakdown, fear—often critically depends on the participants’ worldviews and how well they understand and accept them. As in sitting down to play cards, the better idea you have of the cards each person holds, the easier it will be to steer the game's outcome to your liking! Of course the starting point is understanding what cards you hold!
|To get started
characterizing your own worldview in this way, explore
Reality Marketplace and become acquainted with the worldview
themes. Then, use the Top Cards and
Discards Program for a quick characterization. If you've got a
bit more time, you can run the
Quick Worldview Analysis program. For a more complete characterization explore all 50 Worldview Development Questions, systematically complete the brief questionnaires for each worldview theme, and run the Worldview Analysis Program (part of The Worldview Kit offering).
pictured above: the top cards held by a typical USA Adult based on the results of 470 public opinion survey questions. Such cards —or others created using the Custom Cards program —can be used in playing The Worldview Explorer Card Game (both are part of The Worldview Kit offering)
CAUTION: "As you shop in "The Reality Marketplace" avoid
spending your "reality cash" too early, before you have
from Coming of Age in the Global Village, by Stephen P. Cook, with Donella H. Meadows.