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 The Suits in a Deck of Playing CardsDiamonds, Hearts, Clubs, Spades
 Provide One Way* to Categorize the Eighty Project Worldview Themes 

With this classification scheme, the eighty themes are split into four groups of twenty, with each group linked
        to the card's suit: diamonds, hearts, clubs, and spades. 

The characterization of an individual's worldview is divided into four parts (these are the four wings of The Reality Marketplace):

Understandings About Knowledge Relationships:                        Interpersonal & Intrapersonal  Relationship to Groups,
Community & Society
Relationship to Nature
For a list of the particular themes in each category, click on the links below:
the diamond worldview themes <==> thinking and the quest for knowledge the heart worldview themes <==> feeling and human interaction the club worldview themes <==> joining and the individual as part of society the spade worldview themes <==> doing and nature / the environment

click here for more on Characterizing Worldviews using this approach 

* TFJD Codes provide a second way to categorize worldview themes

What Worldview Theme Playing Cards Do You Hold?

A person's worldviewhis or her comprehensive conception of the world as a wholeis unique, extraordinarily complicated, and thus difficult to characterize and get a handle on.  While obviously providing only a first  approximation, use of worldview theme cards provides a way of doing this. This project Worldview website provides complete descriptions of eighty worldview themes housed on fifty-two playing cards (some cards hold two related themes, others contain only one).  Use of  regularly sized playing cards limits information contained to a manageable amount, and helps one relate these worldview theme cards to playing a game. 

In the game of life you constantly interact with people.  The outcome of serious confrontations—constructive information exchange, compromise, dispute resolution, personal growth, or uncompromising standoffishness, fighting, relationship breakdown, fear—often critically depends on the participants’ worldviews and how well they understand and accept them.  As in sitting down to play cards, the better idea you have of the cards each person holds, the easier it will be to steer the game's outcome to your liking!  Of course the starting point is understanding what cards you hold! 

To get started characterizing your own worldview in this way, explore project Worldview's Reality Marketplace and become acquainted with the worldview themes.  Then, use the Top Cards and Discards Program for a quick characterization.  If you've got a bit more time, you can run the
Quick Worldview Analysis program.
For a more complete characterization explore all 50 Worldview Development Questions, systematically complete the brief questionnaires for each worldview theme, and run the Worldview Analysis Program (part of The Worldview Kit offering).

pictured above: the top cards held by a typical USA Adult based on the results of 470 public opinion survey questions. Such cards or others created using the Custom Cards program —can be used in playing The Worldview Explorer Card Game (both are part of The Worldview Kit offering)

CAUTION: "As you shop in "The Reality Marketplace" avoid spending your "reality cash" too early,  before you have seen everything. " 
from Coming of Age in the Global Village,  by Stephen P. Cook,  with Donella H. Meadows.